Monthly Archives: July 2020

18 posts

MSXdev’20: #19 – Chambers of Thyrea

Name of the game: Chambers of Thyrea Game size: 32Kb RAM size requirements: 16Kb Genre: Sokoban-like puzzle Name of the individual involved: Spacesugar What an amazing MSXdev edition this year.Another title comes crashing through the gates as if it’s nothing, right before the deadline. And it’s quite a big deal, […]

MSXdev’20: #18 – Freedom Fighter

Name of the game: Freedom Fighter – Rise of The Humans Game size: 128Kb (ASCII 16 mapper) RAM size requirements: 16KB Genre: Shoot-’em-up Names of the individuals involved: Code: Pintus Giuseppe Ettore, aka Geppo, aka thegeps. Music and sound effects: Phaze101. Everyone frequenting the forums at the MSX Resource Center […]

MSXdev’20: #17 – Anchors Aweigh

Name of the game: Anchors Aweigh Game size: 160Kb (megarom, K5 mapper) RAM size requirements: 16KB Genre: Puzzle Names of the individuals involved: Manuel Martínez Another surprise entry, that’s based on the classic “Battleship” tabletop game. You know, where you have to guess the positions of the ships in your […]

MSXdev’20: #07 – The Menace from Triton

Name of the game: The Menace from Triton Game size: 48KB RAM size requirements: 16KB Genre: Space shooter Name of the individuals involved: Santiago Ontañón (Brain Games) One could argue that for the recent years, an edition of MSXdev isn’t complete without contributions from certain long time contenders such as […]